![]() ![]() Culled chapters from this sequel were themselves released in 2003 as Ghost In The Shell 1.5: Human-Error Processor. A sequel was serialised in 1997 for the same magazine, entitled Ghost In The Shell 2: Man-Machine Interface. ![]() The latter was hailed for its stark vision of the future, endorsed at the time by the likes of acclaimed American director, James Cameron (of Terminator, Aliens, Titanic, and Avatar fame). A cyberpunk science-fiction fable about a government special forces cyborg unit, Ghost In The Shell started life in serialised format for Japan’s Young Magazine from 1989 to 1990, duly released in collected form the year after, achieving enough initial popularity and success to build its legacy upon. ![]() This year sees Ghost In The Shell, the manga (a Japanese comic for the uninitiated), turn twenty-eight years old. The impending release of Hollywood’s take on author-artist Masamune Shirow’s defining work – and the subsequent animated adaptations – sent me back to his original manga, and the very first anime feature, director Mamoru Oshii’s seminal 1995 film of the same name. ![]()
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